The Marsh's Library VR Environment is designed to create an immersive experience that emulates visiting the space in Dublin for visitors unable to visit the site in person. This project was developed in Unity for the Oculus Quest 2. 

Sketch showing the placement of buttons in relation to the user's field of vision 

Gallery 1 hallway
Gallery 1 hallway
Gallery 1 Holy Bible display case
Gallery 1 Holy Bible display case
Swift's Room
Swift's Room
Gallery 2
Gallery 2

Marsh's Library VR environment video walkthrough 

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